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Author Topic: Planet update strategies  (Read 5818 times)
Drath
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« on: January 28, 2009, 08:01:43 pm »

Hi

First I'd like to say that what a marvelous simple game this is.

So I was wondering about planet upgrades. All the upgrades seem to increase the planet production by 3, no matter what the level is. By my simple logic, isn't it more cost effective to always upgrade the planets that have the lowest production? Like if you upgrade a planet with 12 production to 15, it takes 4 turns to make up for the lost ships for the turn that the planet produces nothing. Now if I upgrade a planet with 4 production, I've already profited by 2 ships on second turn. Is my logic correct? The AI seems to like to develop its homeworld, isn't it losing ships that way? The highest difficulty feels a little too easy, because I haven't even played the game much and I almost never lose. This might be one reason. It also really hurts your economy if you lose highly upgraded planets. I've came back from desperate situations countless times by taking a highly upgraded planet from the AI while they only get a level 2 planet in return.

Planet size only matters in the beginning, and if factory updates are off. One thing that might mix it up a little would be that the production update increase is tied to the planet size. Planets with the starting production of 4 would increase by 3, 6 would increase by 4 and 8 would increase by 5. That way planet size would actually continue to matter more throughout the game, though I have no idea what implications that would have on the game balance.

EDIT: Now that I read the map making instructions, seems like you can set the amount that planet upgrades increase the production. Maybe I should test that by making a map of my own.

« Last Edit: January 28, 2009, 08:11:28 pm by Drath » Logged
Chris
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« Reply #1 on: January 29, 2009, 02:57:26 am »

The AI is a bit stupid at the moment. Smiley  I hope to somewhat rectify this in the medium-term.

You're right, it's often best to upgrade the planets with the lowest production. I haven't yet given a lot of thought to what would happen if the production increase was tied to the planet size; no doubt I should.
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