<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 15 ways to over-achieve in Mayhem Intergalactic 1.2.1</title>
	<atom:link href="http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/</link>
	<description>software with bite</description>
	<lastBuildDate>Mon, 12 Apr 2010 11:57:35 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: 21 Levels of Achievement &#124; Inventive Dingo news</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-94</link>
		<dc:creator>21 Levels of Achievement &#124; Inventive Dingo news</dc:creator>
		<pubDate>Sat, 09 May 2009 11:30:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-94</guid>
		<description>[...] There&#8217;s quite a range of percentages, which speaks well to the achievement design skills of you guys and myself; a mere 0.9% of players have completed Maestro of Multiplayer Mayhem (not surprising), [...]</description>
		<content:encoded><![CDATA[<p>[...] There&#8217;s quite a range of percentages, which speaks well to the achievement design skills of you guys and myself; a mere 0.9% of players have completed Maestro of Multiplayer Mayhem (not surprising), [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-74</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 15 Dec 2008 08:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-74</guid>
		<description>Glad to hear it! TV rots the mind. Playing indie games is much better for one&#039;s health. ;)

Thanks for your ideas!</description>
		<content:encoded><![CDATA[<p>Glad to hear it! TV rots the mind. Playing indie games is much better for one&#8217;s health. <img src='http://www.inventivedingo.com/news/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Thanks for your ideas!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-73</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Sun, 14 Dec 2008 20:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-73</guid>
		<description>Maybe there could be:
&quot;oppressive&quot; - prevent 3 ai from conquering a single planet on medium difficulty (on second thought, that might be impossible)
&quot;obsessive&quot; - have the same number of ships simultaneously on 10 planets
&quot;strategist&quot; - conquer 10 planets simultaneously
&quot;rapid expansion&quot; - double empire size in one turn (probably require a minimal empire size e.g: 15 &lt; planets - x2)
&quot;marathon runner&quot; - play several games lasting more then 200 turns (probably a bit easy to cheat at that)
Maybe you could make some really hard achievements and use them to unlock single player cheats
 :)
Amazingly addictive game! Responsible for a very under used TV and a extremely over used computer :)</description>
		<content:encoded><![CDATA[<p>Maybe there could be:<br />
&#8220;oppressive&#8221; &#8211; prevent 3 ai from conquering a single planet on medium difficulty (on second thought, that might be impossible)<br />
&#8220;obsessive&#8221; &#8211; have the same number of ships simultaneously on 10 planets<br />
&#8220;strategist&#8221; &#8211; conquer 10 planets simultaneously<br />
&#8220;rapid expansion&#8221; &#8211; double empire size in one turn (probably require a minimal empire size e.g: 15 &lt; planets &#8211; x2)<br />
&#8220;marathon runner&#8221; &#8211; play several games lasting more then 200 turns (probably a bit easy to cheat at that)<br />
Maybe you could make some really hard achievements and use them to unlock single player cheats<br />
 <img src='http://www.inventivedingo.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Amazingly addictive game! Responsible for a very under used TV and a extremely over used computer <img src='http://www.inventivedingo.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-69</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 04 Dec 2008 23:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-69</guid>
		<description>The medal idea is a really good one. Don&#039;t think I&#039;ll have time to implement it properly, unfortunately...

Glad you like it. =)</description>
		<content:encoded><![CDATA[<p>The medal idea is a really good one. Don&#8217;t think I&#8217;ll have time to implement it properly, unfortunately&#8230;</p>
<p>Glad you like it. =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Liakad</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-68</link>
		<dc:creator>Liakad</dc:creator>
		<pubDate>Thu, 04 Dec 2008 20:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-68</guid>
		<description>Some ideas:

Conquer more then X planets in a single round.
Gather a fleet of X ships.
Control more then X planets.

This could be done in some kind of medal-style, for example:

title: the conquerer

bronze: conquer more then 3 planets in a single round.
silver: conquer more then 6 planets in a single round.
gold: conquer more then 9 planets in a single round.

It would save space for other achievements, because you only need
one field for the 3 steps.

&quot;Untouchable&quot; Lose not a single planet in a game. (maybe just in a multiplayer-game)

btw, great game concept =)</description>
		<content:encoded><![CDATA[<p>Some ideas:</p>
<p>Conquer more then X planets in a single round.<br />
Gather a fleet of X ships.<br />
Control more then X planets.</p>
<p>This could be done in some kind of medal-style, for example:</p>
<p>title: the conquerer</p>
<p>bronze: conquer more then 3 planets in a single round.<br />
silver: conquer more then 6 planets in a single round.<br />
gold: conquer more then 9 planets in a single round.</p>
<p>It would save space for other achievements, because you only need<br />
one field for the 3 steps.</p>
<p>&#8220;Untouchable&#8221; Lose not a single planet in a game. (maybe just in a multiplayer-game)</p>
<p>btw, great game concept =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-66</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 02 Dec 2008 05:41:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-66</guid>
		<description>Some really good suggestions there, thanks!

The main reservation I have is about the first one, since it&#039;s basically just luck (whereas achievements are usually mostly about skill). And I&#039;m in two minds about negative achievements, just on general principle... I&#039;ll think about it.

&quot;No Place Like Home&quot; is probably my favourite idea of the ones you listed. Good name too. That one&#039;s going in verbatim for sure.</description>
		<content:encoded><![CDATA[<p>Some really good suggestions there, thanks!</p>
<p>The main reservation I have is about the first one, since it&#8217;s basically just luck (whereas achievements are usually mostly about skill). And I&#8217;m in two minds about negative achievements, just on general principle&#8230; I&#8217;ll think about it.</p>
<p>&#8220;No Place Like Home&#8221; is probably my favourite idea of the ones you listed. Good name too. That one&#8217;s going in verbatim for sure.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danial.Beta</title>
		<link>http://www.inventivedingo.com/news/2008/11/30/15-ways-to-over-achieve-in-mayhem-intergalactic-121/comment-page-1/#comment-65</link>
		<dc:creator>Danial.Beta</dc:creator>
		<pubDate>Mon, 01 Dec 2008 16:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.inventivedingo.com/news/?p=29#comment-65</guid>
		<description>How about: 
&quot;Last ship flying&quot; Win a planet by a margin of 1 ship(easy at the start of a round, nearly impossible at the end.)
&quot;Bag of hurt&quot; Lose a game after producing X(number) of ships [OR] Lose a game after holding the majority of planets(total on battlefield, not of player owned).
&quot;I&#039;ll Get You Even If It&#039;s The Last Thing I Do!&quot; After being pushed back into a single planet, come back with a victory.
&quot;Last stand&quot; Defend your last planet from an invader.
&quot;No Place Like Home&quot; Don&#039;t lose your home world even once during a battle.
&quot;Crushed&quot; Lose without ever taking more than 3 planets at a time.

I rather like bad achievements. If nothing else then to punish people who love them so much they will go to great lengths to get every one.</description>
		<content:encoded><![CDATA[<p>How about:<br />
&#8220;Last ship flying&#8221; Win a planet by a margin of 1 ship(easy at the start of a round, nearly impossible at the end.)<br />
&#8220;Bag of hurt&#8221; Lose a game after producing X(number) of ships [OR] Lose a game after holding the majority of planets(total on battlefield, not of player owned).<br />
&#8220;I&#8217;ll Get You Even If It&#8217;s The Last Thing I Do!&#8221; After being pushed back into a single planet, come back with a victory.<br />
&#8220;Last stand&#8221; Defend your last planet from an invader.<br />
&#8220;No Place Like Home&#8221; Don&#8217;t lose your home world even once during a battle.<br />
&#8220;Crushed&#8221; Lose without ever taking more than 3 planets at a time.</p>
<p>I rather like bad achievements. If nothing else then to punish people who love them so much they will go to great lengths to get every one.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
